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991.
Although Governance, Risk and Compliance (GRC) is an emerging field of study within the information systems (IS) academic community, the concept behind the acronym has to still be demystified and further investigated. The study investigates GRC systems in depth by (a) reviewing the literature on existing GRC studies, and (b) presenting a field study on views about GRC application by professional experts. The aim of this exploratory study is to understand the aspects and the nature of the GRC system following an enterprise systems approach. The result of this study is a framework of particular GRC characteristics that need to be taken into consideration when these systems are put in place. This framework includes specific areas such as: goals and objectives, purpose of the system, key stakeholders, methodology and requirements prior to implementation, critical success factors and problems/barriers. Further discussion about the issues, the concerns and the diverse views on GRC would assist in developing an agenda for the future research on the GRC field.  相似文献   
992.
Mobile payment is an attractive option that has recently boomed because of the advent of smart phones and their applications. Despite the great potential of such technology in simplifying our lives, its uptake remains limited. As the technology acceptance fails to meet expectations, this study aims at providing a better understanding of the factors influencing mobile payment acceptance. Through an empirical investigation that couples the traditional technology acceptance factors with “network externalities” effect. This study hypothesized that performance expectancy, effort expectancy; social influence, trust, and network externality are major factors that influence the intention to use mobile payment. Results indicated that while the traditional acceptance drivers still impact customers’ willingness to adopt mobile payment, network externalities was the most influential driver of mobile payment acceptance. Results also failed to support the influence of effort expectancy. Conclusions and future work propositions are stated at the end.  相似文献   
993.
In this paper we address the safety analysis of chemical plants controlled by programmable logic controllers (PLCs). We consider a specification of the control program of the PLCs, extended with the specification of the dynamic plant behavior. The resulting hybrid models can be transformed to hybrid automata, for which advanced techniques for reachability analysis exist. However, the hybrid automata models are often too large to be analyzed. We propose two counterexample-guided abstraction refinement (CEGAR) approaches to keep the size of the hybrid models moderate.  相似文献   
994.
This paper proposes a pragmatic model for multi-objective decision-making processes involving clusters of objectives which have a decisional meaning for the decision maker (DM). We provide the DMs with a comfortable tool that allows them to express their preferences both by comparing criteria of the same cluster and via the comparison between the different clusters. In standard goal programming the importance of the goals is modeled by the introduction of preferential weights or/and the incorporation of pre-emptive priorities. However, in many cases the DM is not able to establish a precise preference structure. Even in the case of precise weights the solution does not match necessarily the relative weights or, in the case of precise pre-emptive priority, the result could be very restrictive. In order to overcome these drawbacks, in this paper the normalized unwanted deviations are interpreted in terms of achievement degrees of the goals and fuzzy relations are used to model the relative importance of the goals. Thus, we show how several methodologies from the fuzzy goal programming literature can be tailored for solving standard GP problems. We apply this new modeling to problems where there is a “natural” clustering between goals of the same class. We address this situation by solving two phases; in the first one each class is handled separately taking into account the hierarchy of their goals and, in the second phase, we integrate the results of the first phase and the imprecise hierarchy of the different classes. We formulate a new goal programming model called as sequential goal programming with fuzzy hierarchy model. Because many real situations involve decision making in this environment, our proposal can be a useful tool of broad application. A numerical example illustrates the methodology.  相似文献   
995.
In this paper, we present an algorithm for providing visually-guided unmanned aerial vehicle (UAV) control using visual information that is processed on a mobile graphic processing unit (GPU). Most real-time machine vision applications for UAVs exploit low-resolution images because the shortage of computational resources comes from size, weight and power issue. This leads to the limitation that the data are insufficient to provide the UAV with intelligent behavior. However, GPUs have emerged as inexpensive parallel processors that are capable of providing high computational power in mobile environments. We present an approach for detecting and tracking lines that use a mobile GPU. Hough transform and clustering techniques were used for robust and fast tracking. We achieved accurate line detection and faster tracking performance using the mobile GPU as compared with an x86 i5 CPU. Moreover, the average results showed that the GPU provided approximately five times speedup as compared to an ARM quad-core Cortex-A15. We conducted a detailed analysis of the performance of proposed tracking and detection algorithm and obtained meaningful results that could be utilized in real flight.  相似文献   
996.
This article describes an architecture suitable for use in a competence management system for knowledge intensive organizations (KIOs). The underlying motivation for this work is to explore the practical problems of the use of codified knowledge in knowledge management systems (KMS) in KIOs. We explore some of the key issues associated with the use of tacit and codified knowledge in KMS, and describe an architecture based on an ontology-driven framework derived from collective and consensual knowledge that acts as a structure for a formal knowledge base. We describe, in outline, a prototype competence management system based on this architecture designed to support the management of competencies in a structured way. We conclude with some observations about our approach to the representation of knowledge in a KMS and its potential value to KIOs.  相似文献   
997.
Faceted browsing has become ubiquitous with modern digital libraries and online search engines, yet the process is still difficult to abstractly model in a manner that supports the development of interoperable and reusable interfaces. We propose category theory as a theoretical foundation for faceted browsing and demonstrate how the interactive process can be mathematically abstracted. Existing efforts in facet modeling are based upon set theory, formal concept analysis, and light-weight ontologies, but in many regards, they are implementations of faceted browsing rather than a specification of the basic, underlying structures and interactions. We will demonstrate that category theory allows us to specify faceted objects and study the relationships and interactions within a faceted browsing system. Resulting implementations can then be constructed through a category-theoretic lens using these models, allowing abstract comparison and communication that naturally support interoperability and reuse.  相似文献   
998.
Document layout analysis or page segmentation is the task of decomposing document images into many different regions such as texts, images, separators, and tables. It is still a challenging problem due to the variety of document layouts. In this paper, we propose a novel hybrid method, which includes three main stages to deal with this problem. In the first stage, the text and non-text elements are classified by using minimum homogeneity algorithm. This method is the combination of connected component analysis and multilevel homogeneity structure. Then, in the second stage, a new homogeneity structure is combined with an adaptive mathematical morphology in the text document to get a set of text regions. Besides, on the non-text document, further classification of non-text elements is applied to get separator regions, table regions, image regions, etc. The final stage, in refinement region and noise detection process, all regions both in the text document and non-text document are refined to eliminate noises and get the geometric layout of each region. The proposed method has been tested with the dataset of ICDAR2009 page segmentation competition and many other databases with different languages. The results of these tests showed that our proposed method achieves a higher accuracy compared to other methods. This proves the effectiveness and superiority of our method.  相似文献   
999.
This work presents a novel approach to tackle the music staff removal. This task is devoted to removing the staff lines from an image of a music score while maintaining the symbol information. It represents a key step in the performance of most optical music recognition systems. In the literature, staff removal is usually solved by means of image processing procedures based on the intrinsics of music scores. However, we propose to model the problem as a supervised learning classification task. Surprisingly, although there is a strong background and a vast amount of research concerning machine learning, the classification approach has remained unexplored for this purpose. In this context, each foreground pixel is labelled as either staff or symbol. We use pairs of scores with and without staff lines to train classification algorithms. We test our proposal with several well-known classification techniques. Moreover, in our experiments no attempt of tuning the classification algorithms has been made, but the parameters were set to the default setting provided by the classification software libraries. The aim of this choice is to show that, even with this straightforward procedure, results are competitive with state-of-the-art algorithms. In addition, we also discuss several advantages of this approach for which conventional methods are not applicable such as its high adaptability to any type of music score.  相似文献   
1000.
We introduce a new, online, stroke-based recognition system for hand-drawn diagrams which belong to a group of documents with an explicit structure obvious to humans but only loosely defined from the machine point of view. We propose a model for recognition by selection of symbol candidates, based on evaluation of relations between candidates using a set of predicates. It is suitable for simpler structures where the relations are explicitly given by symbols, arrows in the case of diagrams. Knowledge of a specific diagram domain is used—the two domains are flowcharts and finite automata. Although the individual pipeline steps are tailored for these, the system can readily be adapted for other domains. Our entire diagram recognition pipeline is outlined. Its core parts are text/non-text separation, symbol segmentation, their classification and structural analysis. Individual parts have been published by the authors previously and so are described briefly and referenced. Thorough evaluation on benchmark databases shows the accuracy of the system reaches the state of the art and is ready for practical use. The paper brings several contributions: (a) the entire system and its state-of-the-art performance; (b) the methodology exploring document structure when it is loosely defined; (c) the thorough experimental evaluation; (d) the new annotated database for online sketched flowcharts and finite automata diagrams.  相似文献   
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